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Sagot :
Answer:
y = [tex]\frac{2}{3}[/tex]x - 1
Step-by-step explanation:
Slope-intercept form:
y = mx + b
-> m is the slope
-> b is the y-intercept
Our give:
-> slope (m) is [tex]\frac{2}{3}[/tex]
-> goes through (-3,-3)
- A point cannot be a ray (using "{") so I assumed it is a normal coordinate point
To solve:
-> Plug in the slope, plug in the point, and solve for b
y = mx + b
y = [tex]\frac{2}{3}[/tex]x + b
(-3) = [tex]\frac{2}{3}[/tex](-3) + b
-3 = -2 + b
-1 = b
-> y = [tex]\frac{2}{3}[/tex]x - 1
Have a nice day!
I hope this is what you are looking for, but if not - comment! I will edit and update my answer accordingly. (ノ^∇^)
- Heather
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