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three examples of rewards the hero could receive

Sagot :

Answer:

a free pass, get out of jail free card, or 'don't screw it up again' type of mentality; Intrinsic - non tangible, cannot touch it - satisfaction in job is an example

Extrinsic - you get something you can touch or feel - trophy, money, discount, frequent flyer rewards

Explanation:

Not sure of the story or the list of answers - or even the objective, but I hope this helps.