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A survey found that 50% of teenagers prefer to watch a movie at a theater over other viewing options. You want to know the estimated probability that three out of four randomly chosen teenagers do not prefer watching a movie at a theater. How could you design a simulation for this situation?
Flip a fair coin four times, with heads representing teenagers who prefer watching a movie at a theater and tails representing those who do not.
Pick a card from a deck of standard playing cards four times, with red suits representing those who prefer watching a movie at a theater and black suits representing those who do not.
Spin a spinner with four equal sections three times, with one section representing each person.
Roll a six-sided die four times, with even numbers representing those who prefer watching a movie at a theater and odd numbers representing those who do not.
Generate a set of four numbers using a number generator, with numbers 0 to 5 representing those who prefer watching a movie at a theater and 6 to 9 representing those who do not.
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