Westonci.ca is the Q&A platform that connects you with experts who provide accurate and detailed answers. Get quick and reliable solutions to your questions from a community of seasoned experts on our user-friendly platform. Get quick and reliable solutions to your questions from a community of experienced experts on our platform.

The yearly cost in dollars, [tex]\( y \)[/tex], at a video game arcade based on total game tokens purchased, [tex]\( x \)[/tex], is [tex]\( y = \frac{1}{10} x + 60 \)[/tex] for a member and [tex]\( y = \frac{1}{5} x \)[/tex] for a nonmember. Explain how the graph of a nonmember's yearly cost will differ from the graph of a member's yearly cost.

Sagot :

Certainly! Let's analyze and compare the two given cost functions for members and non-members at the video game arcade.

### Member's Cost Function

For members, the yearly cost [tex]\( y \)[/tex] is given by the equation:
[tex]\[ y = \frac{1}{10} x + 60 \][/tex]
Here, [tex]\( x \)[/tex] represents the number of game tokens purchased.

- Slope (Rate of Change): The slope of this linear function is [tex]\(\frac{1}{10}\)[/tex], which means that for every additional game token purchased, the cost increases by [tex]\( \frac{1}{10} \)[/tex] dollars.
- Intercept (Fixed Cost): The y-intercept of this equation is 60, which means that there is a fixed yearly cost of [tex]$60 regardless of the number of tokens purchased. ### Non-Member's Cost Function For non-members, the yearly cost \( y \) is given by the equation: \[ y = \frac{1}{5} x \] - Slope (Rate of Change): The slope here is \(\frac{1}{5}\), meaning that for every additional game token purchased, the cost increases by \( \frac{1}{5} \) dollars. - Intercept (Fixed Cost): The y-intercept of this equation is 0, meaning there is no fixed yearly cost; the cost entirely depends on the number of tokens purchased. ### Comparison of the Graphs #### Slope: - The slope of the non-member's cost function (\(\frac{1}{5}\)) is greater than that of the member's cost function (\(\frac{1}{10}\)). This means the non-member's cost increases more steeply with each additional token purchased compared to the member's cost. #### Intercept: - The intercept for the member's cost function is 60, meaning members start with a higher base cost ($[/tex]60) even if they purchase zero tokens.
- The intercept for the non-member's cost function is 0, meaning non-members do not have an initial cost if they do not purchase any tokens.

### Graphical Representation:

1. Member's Graph:
- Starts at the point (0, 60) on the y-axis because the initial cost is $60.
- Rises slowly with a slope of [tex]\(\frac{1}{10}\)[/tex].

2. Non-Member's Graph:
- Starts at the origin (0, 0) because there’s no initial cost when no tokens are purchased.
- Rises more steeply with a slope of [tex]\(\frac{1}{5}\)[/tex].

### Conclusion:

The non-member's yearly cost graph will start at the origin and rise more steeply compared to the member's cost graph, which starts at a higher point (60 on the y-axis) but rises more slowly. This difference reflects how the costs accumulate differently for members and non-members based on the number of game tokens purchased.

Thus, the key differences are:
- The initial cost (intercept) is higher for members.
- The rate at which costs increase per token (slope) is higher for non-members.
Your visit means a lot to us. Don't hesitate to return for more reliable answers to any questions you may have. We hope our answers were useful. Return anytime for more information and answers to any other questions you have. Thank you for choosing Westonci.ca as your information source. We look forward to your next visit.